ConvolutionReverb : FFT-based convolution reverb¶
Description¶
This module implements a convolution based on a uniformly partitioned overlap-save algorithm. It can be used to convolve an input signal with an impulse response soundfile to simulate real acoustic spaces.
Sliders¶
- Dry / Wet :
Mix between the original signal and the convoluted signal
Graph Only¶
- Overall Amplitude :
The amplitude curve applied on the total duration of the performance
Popups & Toggles¶
- Polyphony Voices :
Number of voices played simultaneously (polyphony), only available at initialization time
- Polyphony Spread :
Pitch variation between voices (chorus), only available at initialization time