UltimateGrainer : A state-of-the-art granulation processing module¶
Description¶
This module offers more controls than the classic granulation module. Useful to generate clouds, to stretch a sound without changing the pitch or to transpose without changing the duration. It features a grain filter with control over type, frequency and Q for each grain.
Density per Second * Grain Duration defines the overall overlaps.
Sliders¶
- Density per Second :
How many grains to play per second
- Transpose :
Overall transposition, in cents, of the grains
- Grain Position :
Soundfile index
- Grain Duration :
Duration of each grain, in seconds
- Start Time Deviation :
Maximum deviation of the starting time of the grain
- Filter Freq :
Filter cutoff or center frequency, chosen at the beginning of the grain
- Filter Q :
Filter Q, chosen at the beginning of the grain
- Panning Random :
Random added to the panning of each grain
- Density Random :
Jitter applied to the density per second
- Pitch Random :
Jitter applied on the pitch of the grains
- Position Random :
Jitter applied on the soundfile index
- Duration Random :
Jitter applied to the grain duration
- Filter Freq Random :
Jitter applied to the grain’s filter cutoff or center frequency
- Filter Q Random :
Jitter applied to the grain’s filter Q
Graph Only¶
- Overall Amplitude :
The amplitude curve applied on the total duration of the performance
- Grain Envelope :
Emplitude envelope of the grains
Popups & Toggles¶
- Balance :
Compression mode. Off, balanced with a fixed signal or balanced with the input source.
- Filter Type :
Type of the grain’s filter (Lowpass, Highpass, Bandpass, Bandstop, Allpass)
- Filter Freq Ratio :
List ratios used to randomize grain’s filter frequency
- Discreet Transpo :
List of pitch ratios
- Polyphony Voices :
Number of voices played simultaneously (polyphony), only available at initialization time
- Polyphony Spread :
Pitch variation between voices (chorus), only available at initialization time